Finding 7th Legion a bit heavy going? It doesn't have to be such hard work if you use this sneaky cheat. Look at the missions.ini file in your \data directory; at the bottom of each mission profile you'll see a header called PVSTART.
This 44-digit number sets the amount of starting vehicles; each digit represents the number of vehicles the different units will have at the beginning of the game. We recommend you take care when editing this though ╨ you could find that your map will load and your army will explode; it could be something to do with the amount of machine gunners...
Here's a list of the numbers and the vehicle they correspond to:
1st digit: Ore carrier
2nd digit: Ore truck
3rd digit: Crusader
4th digit: Oppressor
5th digit: Crucifier
6th digit: APC
7th digit: Faith hammer
8th digit: Annihilator
9th digit: Purifier
17th digit: Mortar unit
18th digit: Priest
19th digit: Medic
20th digit: Slaven rider
34th digit: Inquisitor AC
35th digit: Revelator AC
37th digit: Nova AC
39th digit: Redeemer AC
The last digit is a mobile construction vehicle (MCV). We suggest you experiment with the others, but here's an example: PVStart3D00000000700000000000000000000000040000800002. This will give you seven Purifiers, eight Redeemers, four Inquisitors and 2 MCVs. Not bad, eh?